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Age of wonders planetfall vanguard units
Age of wonders planetfall vanguard units







This is number 1 because in one playthrough I could literally crush an elite AI within the first 30 turns. This makes Kirko one of the most cheesy races there is, coz the first elite is also an artillery unit, therefor super deadly to low tier and able to take down bases easily.

age of wonders planetfall vanguard units

Meaning after researching the flyier, you immediatly get an elite unit. So here's the most fun combo to play with, with an absolute strong early gameĪs you might know, Kirko don't have a second support unit. Just a matter of actually using them instead of mindlessly throwing stock units at the AI and hoping to win with sheer numbers.Since more people are making a best of doctrines and mods threat now, lemme make a unit and game thread. There's so many combinations players can come up with. Reactive armour is expensive, but it's not nice taking even more damage trying to destroy the bike which is always hitting the flanks with blinding and armour melting laser attacks. If all options are available, then blind and disintegrator is strong offensively. Adding sequential kill system allows the summoned turrets to inherit the mod ability.īikes: Add at least one laser weapon mod. Nanite injectors for healing or sequential kill system for more damage to round out the unit.Įngineers: Besides the missile turret pack, brimstone launchers gives a long range offensive option.

age of wonders planetfall vanguard units

Marines: Rail Accelerators and ammunition fireburst is strong. Leaving aside the exaggerated nature of the enemy forces, it sounds like the OP isn't using secret tech and faction unit mods effectively to create powerful attack combinations.









Age of wonders planetfall vanguard units